GAMING TERMINOLOGY

A is for...

  • Aggro – Refers to attention from in-game enemies, often relating to the distance at which an enemy will notice the player and engage in combat.
  • ADS (Aim Down Sights) – The action of raising a ranged weapon to eye level and aiming along the sights.
  • AoE (Area of Effect) – Attacks or abilities that affect a specific area, damaging or influencing all targets within the radius.

B is for...

  • Buff – A temporary effect that enhances a character’s abilities or stats.
  • Boss – A powerful enemy, typically encountered at the end of a level or dungeon, that provides significant challenge and rewards.
  • Build – A combination of skills, equipment, and abilities chosen to shape how a character performs in the game.

C is for...

  • Cooldown (CD) – The time required to wait before reusing an ability or item.
  • Crafting – The process of creating or upgrading items using gathered resources or components.
  • Crowd Control (CC) – Abilities that disable, slow, or immobilize enemies to control the battlefield.

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